10 things I have aded to the Terrain demo |
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Thursday, 5 March, 2009, 03:05 PM here is a list of 10 things I have added to the Terrain demo:-1: Quadtree rendering - Helps immensely with speed of rendering and also with planning the LOD. 2: Frustum culling integrated into the QuadTree - Further increase in frameRates. Read More... [ 2 comments ] ( 21 views ) | permalink |
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Terrain Demo update |
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Thursday, 5 March, 2009, 03:03 PM The new Terrain demo is almost ready to roll out. I have had a lot of fun coding it over the last few weeks, and as of now, the only thing missing from the list of proposed new improvements is the lighting. see future posts very soon for screenshots, and take a peek at how it`s looking right now from the link on the left.[ add comment ] ( 6 views ) | permalink |
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Working on vast improvements to the terrain demo |
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Thursday, 19 February, 2009, 01:06 PM Over the last few days/weeks, I have been working on some major improvements on the terrain demo. I am expecting to very shortly add a Quadtree terrain with some cool added features like Read More...[ add comment ] ( 12 views ) | permalink |
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still working |
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Wednesday, 28 January, 2009, 05:31 PM I am still working on it :)Have changed the whole rendering process of the demo and now find that although it looks great and framerates are great, the scale of things is too small..... so whats the way forward? well, I decided to add a SCALE variable to everything and its going ok except theres a small problem with interpolating heights which I am still looking into.. How I have things now, my 256*256 map looks nice and hilly and smooth, but also looks massive... I LIKE IT!! always a bugger, trying to decide if I should get the current part perfect or move onto the next thing and come back to it.....current thinking is "Dont move forward til its perfect" [ add comment ] ( 6 views ) | permalink |
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Latest |
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Sunday, 25 January, 2009, 03:57 PM Well, the latest update fixes all the annoying 3rd person camera glitches and adds back in the player and the enemies. It generally works well, but I am having problems with Frustum and LOD as can be seen.....[ add comment ] ( 6 views ) | permalink |
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